I am actually writing this update in LAX because my flight was just delayed for an hour AGAIN (I am headed to the Game Developers Conference). This past month has been quite the journey. I must admit that it has been a learning experience that wasn't as PAINless as I initially expected. The good news is that if you are still with us then that update is right around the corner. Right around the corner like Thursday the 21st of Feb. This update includes the leader board reset (and the fix to the score exploit) It also includes the Free Single Player Fun With Explosives Mode and Hung Lo.
Single Player Fun with Explosives comes complete with it's own Leaderboard too. Lets see how long it takes for you guys to beat my personal score. I will also answer a few questions (demands) that I have been promising everyone for a while. I hope this will shed some light on what is going on with our PAIN.
Other territories:
PAIN will be released in Europe and is translated into English, French, Italian, German and Spanish. We will enable these languages in the American version as well. We did the work so if you would rather play PAIN in a different language feel free.
PAIN is also being released in Asia (except for Japan). Although I hear we might release there as well. More news when I know it.
In the Lab
Last time I spoke to you all I said that I would tell you what came out of the meetings we had with Idol Minds about the future landscape of PAIN. Coke and myself spent a solid week plotting content updates with the PAIN crew. So on a very high level here are the highlights:
Multiplayer
Since everyone told us we suck and need to have Multiplayer in PAIN we agreed. Modes like Horse, Fun With Explosives, Bowling will be playable for 1-4 players over the PSN. So no more posting about this gang. Message received. You can challenge other people across the net with our next Environment.
Replays
Originally our plans were to do a pretty advanced replay system. We decided to handle multiplayer first due to the amount of requests we got for multiplayer from you guys and the press. We will be doing Replay support (a very robust one) in the near future. When we have fully designed what we are doing here I will share.
New Modes
We agreed that in a new Environment there are PAIN skill sets that must be cultivated. Ooching, Throwing, Grabbing etc.. So although a mode might appear different in a new environment it will reinforce skills you have learned in other PAIN Environments.
New Gameplay Elements
Some multiplayer modes could have more interaction. Modes like Bowling are much more fun because the players who are not being launched can be foiled by the other players… elements like….
Pimp Slapping
Should be in every videogame. But since we are only in control of PAIN it should be in PAIN. There is nothing quite a PAINful as a pimphand. And a pimp slap is funnier when it has baby powder attached to it. It's also very important to keep said hand strong.
Oh yeah… and if you happen to be at the Game Developers Conference come see us at the Sony Both. We just might have a cool PAIN T-Shirt for you. I also have 5 shirts I plan on giving out to the Top 5 responders to this posting. If you can:
1. Suggest a cool way of integrating a Pimp slap into PAIN. (I already have my ideas)
2. Post the funniest top 5 lessons you learned in PAIN.
3. Explain what funny sound effects should be in the next update
Lets see some creativity. I already have my baby powder ready. Enjoy the update peeps.