• Posted by Travis Williams
Greetings from E3, my peoples. It's been a lovely week in the City of Angels, and I'm headed back to San Diego to continue work on the Amusement Park. With all of the fantastic announcements from SCEA's press event on Tuesday morning, you just KNOW we couldn't let the w...
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• Posted by Travis Williams
A month after
we shipped PAIN we (Sony Computer Entertainment America and Idol Minds) got
together to plan what we would do next. I don't mean another game; I mean how
we can take what we have in PAIN and raise it to a new level. Ordinarily that
wouldn’t be such a daunting task. Howeve...
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• Posted by Jason Coker
Hey all,
Coker here from the PAIN team with a quick look at our 1.67 update
that’s coming in June. We’ve made some
changes and added some goodies for you including new launcher locations and
some more trophies, and I think you’ll dig it.
Let’s take a lo...
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• Posted by Travis Williams
So here is round two of the Zombie concepts. I believe these are a bit more in line with what everyone was saying last time I posted. I would have to agree with most of your comments. Although the Zombie concepts were cool there was a missing element to them. They were just zombies and not part of...
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• Posted by Travis Williams
TO: Jeff Litchford, Mark Lyons
FROM: Travis Williams
CC: Jason Coker, Dave Walsh
SUBJECT: New Stuff
Guys,
Thanks for entertaining us last week in Denver. Even though I really REALLY hate the snow especially in spring (what’s up with that). It’s a good thing no snow stuck to th...
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