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OOCH and CAKE
posted on 11.12.09 . 03:58 PM

AXE LIKE YOU KNOW…
posted on 09.17.09 . 03:30 PM

AXE "Do the Move" PAIN Contest!
posted on 09.02.09 . 09:00 AM

Smooth Princess Knockin'
posted on 08.13.09 . 03:00 PM

Don't BLOK da CLOCK
posted on 07.09.09 . 12:00 PM

My Spots are Sore!
posted on 05.14.09 . 03:00 PM

Going For Gold
posted on 04.30.09 . 12:00 PM

Time To Launch The Cat Out Of The Bag….
posted on 04.17.09 . 11:00 AM

Questions… always questions
posted on 04.02.09 . 05:00 AM

Ask... and you shall receive.
posted on 03.18.09 . 09:00 AM








• Posted by Travis Williams
When we first started working on PAIN we knew that launchable characters were going to be extremely important in PAIN. We thought of quite a few people who we believed “fit the PAIN bill” these were archetypes and personalities that we would enjoy seeing in the launcher. Some of these ... [More]
• Posted on 10.23.08 // 09:00 AM Comments (367)   Digg This   
• Posted by Travis Williams
I remember telling some employees before that game development isn’t a democracy. I said at best development should be a benevolent dictatorship. I held that opinion because oftentimes when you get too many cooks in a kitchen, it does spoil the soup. Oddly enough I haven’t felt that wa... [More]
• Posted on 10.17.08 // 06:00 AM Comments (323)   Digg This